Wednesday, March 16, 2011

Totem model

Here's a model I've been creating with David Müller, an artist with extraordinary skills, please check out his own blog kopfstoff. Concept art was created by him, I provided him with a simple basemesh and he did an excellent job sculpting the details. Retopologizing the mesh, uvw mapping and baking the normals was done by me again while David eventually created the diffuse texture. A breakdown of the various steps as well as the final model can be seen below.

But what's it for? Well, a neat mod for Hl2 called Scintilla. Stay tuned for future updates.

2 comments:

  1. great premiere! like the template, too - can't wait to see great new stuff emerge here, good luck! bookmarked. ;)

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  2. Thanks David, appreciate it! :)

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